They proceed through the rest of the Chamber, killing many more goblins, hobgoblins, and even some humans. They are also met with a dire wolf apparently in the room from which the area gets its name. It is apparently intended to hold slaves, though all the shackles are empty. Once the Chamber of Eyes has been cleared, they go back to the Seven Pillared Hall to rest the night.
Notes: The Bloodreavers were taken down surprisingly easily, but what can anyone expect from a bunch of shiftless goblins? The dire wolf, already within an inch of its life, was killed by an extremely powerful attack by Zil’dejin, and at the end of everything a captive was taken: a goblin named Reb. He is watched over by Stahlstrauss and Eshunu while everybody else goes to rest.
Wir, Barrakas 11, 998 YK (Day 25).
With only slight difficulty, the Collective follows Rendil Halfmoon‘s map through the Labyrinth to the so-called Chamber of Eyes, the current hideout of the Bloodreavers. On entry, they find themselves in a large, mostly-empty chamber littered with rubble, overlooked by a balcony at the opposite end. Other than the door through which they entered, there is only one other exit to the room, located on a wall to the party’s right.
They test the door and find it locked. Garmeth volunteers to pick the lock, and after an initially unsuccessful attempt is able to get the door open. The hall beyond that door opens up into what appears to be a guard outpost, containing a bugbear and a few goblins. They raise an alarm of sorts and charge the party, who fend them off in short time and consider their options. They are in a hallway, which acts as an intersection between four passages. Behind them is the way they came. To their left, the guard chamber, containing some rudimentary beds and other furniture, and stairs leading upwards. To their right, a hallway leading to a closed door, and in front of them another hallway, leading to a set of large double doors, embossed with the image of an eye.