In Lakeside, Tam’elanath, Morgue, Zil’dejin and Typhus are approached by a woman claiming to be an agent of King Kaius III of Karrnath. She offers them a job of sorts in service to the nation, which will take them to the village of Winterhaven to the north. They accept, and after being attacked by a local gang of thugs, go to meet their contact there.
On the road, they are ambushed by kobolds, seemingly different from the ones in Kobold Hall. They rescue an elven woman they have tied to a tree and escort her to her home in Winterhaven, where they meet with their contact, Eilian the Old. He sends the party after another agent, who has gone missing looking for something called the third sinister rib in the nearby dragon burial site.
Zul, Lharvion 17, 998 YK (Day 3).
In the morning, Tam’elanath, Morgue, Zil’dejin, and Typhus gather outside the bowyer shop, where they are approached by an unidentified woman carrying the two halves of the pearl discarded by the party the day before. Faint, unfamiliar markings can be seen on the inside surface of the pearl. The woman asks them if the fragments belong to them, to which the party responds by collectively pointing at Morgue. She nods, then asks them if they would like to serve their king. The party is somewhat hesitant at first – Typhus seems directly opposed to the idea. “I acknowledge no such king,” he claims. “And I don’t recognize his authority.”
“Will we be rewarded?” asks Tam’elanath, and the woman replies that any rewards will be dependent on the degree of success in their task. Eventually, the group agrees to the task, and the woman tells them to go to Winterhaven, a town smaller than Lakeside at the base of the Icetop Mountains to the north. There, they are to meet with a man named Eilian the Old, and give him a certain passphrase and a copper coin with the head of King Kaius ir’Wynarn III printed on its surface.
They make their way across the field in front of Tam’elanath’s hovel, headed for Sandercot’s Provisioners on the other side to pick up some gear and sell some unneeded items before setting out. Before they cross, however, a group of street thugs belonging to the local gang, the Lake Rats, emerges from the Lucky Gnome Taphouse next to Tam’elanath’s shop, drunk and spoiling for a fight. At the same time, two elven archers who had previously been in hiding emerge from behind some empty carts next to Sandercot’s Provisioners, also prepared to fire upon the group.
The woman is caught up in the crossfire and is forced to help combat these opponents. She is severely injured in the process, but ultimately the party is victorious. Despite their investigative efforts, the party cannot determine the origin of the elves who attacked them, and part ways with the woman.
After finishing their business in Lakeside, the four set out northwest upon the King’s Road, bound for the Icetop Mountains and the town of Winterhaven. On the way, they are ambushed by kobolds, but they successfully fend them off. When their assailants have perished, they find an elven woman apparently being held captive, tied up against a tree. She identifies herself as Delphina Moongem, a flower seller and citizen of Winterhaven. The party frees her after deciding she is not a threat, and escorts her back to Winterhaven without further incident.
The guard at the gate directs them to Wrafton’s Inn, where they can secure lodging. They go there, and speak to the proprietor, Salvana Wrafton, inquiring about Eilian the Old. She directs them to Eilian, who is present and occupying a table in the corner. The adventurers go to sit with him, and speak with him about the local area, but are wracked with forgetfulness and for a time are unable to recall the pass phrase given to them earlier. Eventually, Zil’dejin remembers the phrase: “Do the local birds need a map to know which way the wind blows?” It as at this point that they realize they don’t have a copper coin with them. Typhus is able to conjure a temporary false coin, and Eilian deems this sufficient. He tells them of another agent, Douven Staul, who has gone missing after going to investigate an apparent dragon burial site for something he called the “third sinister rib”, and asks them to search for him at a location he maps out. The party agrees to search for Douven, eats a passable meal, and retires for the evening.